Different console log if data is non existent
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@ -39,7 +39,12 @@ if (!allVarsFilled) {
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// Define the initial system message for the LLM.
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const session = new GuildData(checkFile("./messages.json", "utf-8"));
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console.log("Our conversation is:", session);
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session.data.toString()
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? console.log("Our conversation is:", session.data)
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: console.log(
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"Looks like we're starting fresh, no previous chat history was found.",
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);
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const THINKING = "[md]`Thinking...`[/md]";
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