Cleanup involving destructures and prettier
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parent
aec01905b5
commit
4564cfb6a2
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@ -52,9 +52,12 @@ export const data = new SlashCommandBuilder()
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export async function execute(interaction: ChatInputCommandInteraction) {
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// TODO: This all works as intended, but I'd like for it so be a reusable function
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// instead because all of this is used in src/main.ts
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const { id: guildId } = interaction.guild!;
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const { id: userId } = interaction.user;
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try {
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// If the user is banned in this guild, don't let them post
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if (dt.isBannedByUser(interaction.guild?.id!, interaction.user.id)) {
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if (dt.isBannedByUser(guildId, userId)) {
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return interaction.reply({
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content: "You are banned from confessions in this server!",
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ephemeral: true
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@ -62,7 +65,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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}
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// If no guild info is present for this guild, don't let the user post
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if (!dt.getGuildInfo(interaction.guild?.id!)) {
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if (!dt.getGuildInfo(guildId)) {
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return interaction.reply({
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content:
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"The bot hasn't been set up yet! Ask the server admins to set it up.",
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@ -70,10 +73,8 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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});
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}
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const confessChannel = dt.getGuildInfo(interaction.guild?.id!)?.settings
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.confessChannel;
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const adminChannel = dt.getGuildInfo(interaction.guild?.id!)?.settings
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.modChannel;
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const confessChannel = dt.getGuildInfo(guildId)?.settings.confessChannel;
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const adminChannel = dt.getGuildInfo(guildId)?.settings.modChannel;
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const messageContent = `"${interaction.options.getString("message")}"`;
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const attachment = interaction.options.getString("attachment")!;
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@ -121,11 +122,11 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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.addFields(
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{
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name: "Author",
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value: `<@${interaction.user.id}>`
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value: `<@${userId}>`
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},
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{
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name: "Author ID",
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value: interaction.user.id
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value: userId
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}
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);
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@ -153,9 +154,10 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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components: [actionRow]
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});
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adminChannel && await (BotClient.channels.cache.get(adminChannel!) as TextChannel).send({
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embeds: [adminConfessionEmbed]
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});
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adminChannel &&
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(await (BotClient.channels.cache.get(adminChannel!) as TextChannel).send({
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embeds: [adminConfessionEmbed]
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}));
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dt.addConfession(
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message,
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@ -166,8 +168,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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attachment
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);
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const confessionsLength = dt.getGuildInfo(interaction.guild?.id!)
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?.confessions.length!;
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const confessionsLength = dt.getGuildInfo(guildId)!.confessions.length;
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// If there are 2 or more confessions, remove the previous confession's button components
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if (confessionsLength >= 2) {
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@ -175,9 +176,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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BotClient.channels.cache.get(confessChannel!) as TextChannel
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).messages
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.fetch(
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dt.getGuildInfo(interaction.guild?.id!)?.confessions[
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confessionsLength - 2
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].messageId!
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dt.getGuildInfo(guildId)!.confessions[confessionsLength - 2].messageId
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)
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.then(message => {
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message.edit({ components: [] });
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@ -38,8 +38,11 @@ export const data = new SlashCommandBuilder()
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);
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export async function execute(interaction: ChatInputCommandInteraction) {
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const { id: guildId } = interaction.guild!;
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const { id: userId } = interaction.user;
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// If there is no guild info, don't let the user delete anything
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if (!dt.getGuildInfo(interaction.guild?.id!)) {
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if (!dt.getGuildInfo(guildId)) {
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return interaction.reply({
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content:
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"The bot hasn't been set up yet! Ask the server admins to set it up.",
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@ -48,9 +51,9 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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}
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const idVal = interaction.options.getString("id")!;
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const result = dt.getConfession(interaction.guild?.id!, idVal);
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const result = dt.getConfession(guildId, idVal);
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// If there is a result, and the user is either an author or has manage messages
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const allowedByUser = result && result.authorId === interaction.user.id;
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const allowedByUser = result && result.authorId === userId;
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const allowedByMod =
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result &&
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interaction.memberPermissions?.has(PermissionFlagsBits.ManageMessages);
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@ -58,12 +61,8 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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// If a confession is found with the given ID, check if the user is the one that posted it, and delete it if they are.
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// Otherwise, don't let the user delete anything.
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if (allowedByUser || allowedByMod) {
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const confession = dt.getConfession(
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interaction.guild?.id!,
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idVal
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)?.messageId;
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const channelId = dt.getGuildInfo(interaction.guild?.id!)?.settings
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.confessChannel!;
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const confession = dt.getConfession(guildId, idVal)!.messageId;
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const channelId = dt.getGuildInfo(guildId)!.settings.confessChannel;
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const emptyEmbed = new EmbedBuilder()
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.setColor(getRandomColor())
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.setTitle("Confession Deleted")
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@ -76,7 +75,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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try {
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// Replace the given confession with an empty embed
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await (BotClient.channels.cache.get(channelId) as TextChannel).messages
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.fetch(confession!)
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.fetch(confession)
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.then(e => {
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e.edit({
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embeds: [emptyEmbed]
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@ -61,7 +61,7 @@ export const data = new SlashCommandBuilder()
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);
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export async function execute(interaction: ChatInputCommandInteraction) {
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const guildId = interaction.guild?.id!;
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const { id: guildId } = interaction.guild!;
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// /confessmod ban <id>
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if (interaction.options.getSubcommand() === "ban") {
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@ -95,7 +95,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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}
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// /confessmod list
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} else if (interaction.options.getSubcommand() === "list") {
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const bannedMembers = dt.getBans(interaction.guild?.id!);
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const bannedMembers = dt.getBans(guildId);
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let content = bannedMembers.length
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? "Banned Members:\n"
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@ -124,10 +124,7 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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}
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// /confessmod pardon <id>
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} else if (interaction.options.getSubcommand() === "pardon") {
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const result = dt.removeBan(
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interaction.guild?.id!,
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interaction.options.getString("id")!
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);
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const result = dt.removeBan(guildId, interaction.options.getString("id")!);
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try {
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return result
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@ -38,14 +38,16 @@ export const data = new SlashCommandBuilder()
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.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild);
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export async function execute(interaction: CommandInteraction) {
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if (dt.checkSetup(interaction.guild?.id!)) {
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const { id: guildId } = interaction.guild!;
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const { displayName: username } = interaction.user;
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if (dt.checkSetup(guildId)) {
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return interaction.reply({
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content: "This guild has already been set up!",
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ephemeral: true
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});
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}
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const guildId = interaction.guild?.id;
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let confessChannel: string, logChannel: string;
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const channelList = new ChannelSelectMenuBuilder()
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@ -56,17 +58,18 @@ export async function execute(interaction: CommandInteraction) {
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const skipButton = new ButtonBuilder()
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.setCustomId("skipModChannel")
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.setLabel("Skip")
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.setStyle(ButtonStyle.Secondary)
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.setStyle(ButtonStyle.Secondary);
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const channelRow =
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new ActionRowBuilder<ChannelSelectMenuBuilder>().addComponents(channelList);
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const buttonRow = new ActionRowBuilder<ButtonBuilder>()
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.addComponents(skipButton);
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const buttonRow = new ActionRowBuilder<ButtonBuilder>().addComponents(
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skipButton
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);
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try {
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const response = await interaction.reply({
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content: `# Let's get started, ${interaction.user.displayName}!\nFirst, let's choose a channel for your confessions.`,
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content: `# Let's get started, ${username}!\nFirst, let's choose a channel for your confessions.`,
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ephemeral: true,
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components: [channelRow]
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});
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@ -77,7 +80,7 @@ export async function execute(interaction: CommandInteraction) {
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});
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collector.on("collect", async i => {
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[ confessChannel ] = i.values;
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[confessChannel] = i.values;
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await i.update({
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content: "Awesome!",
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@ -111,18 +114,18 @@ export async function execute(interaction: CommandInteraction) {
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componentType: ComponentType.Button,
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time: 45_000
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});
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let skipped = false;
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logCollector.on("collect", async ij => {
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[ logChannel ] = ij.values;
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[logChannel] = ij.values;
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await ij.update({
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content: "Setup Complete!",
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components: []
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});
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dt.setup(guildId!, {
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dt.setup(guildId, {
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confessChannel: confessChannel,
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modChannel: logChannel,
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bans: []
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@ -138,7 +141,7 @@ export async function execute(interaction: CommandInteraction) {
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content: "Setup complete!",
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components: []
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});
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dt.setup(guildId!, {
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confessChannel: confessChannel,
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bans: []
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@ -148,11 +151,12 @@ export async function execute(interaction: CommandInteraction) {
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logCollector.stop();
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skipCollector.stop();
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}
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})
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});
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logCollector.on("end", content => {
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// If there is no content and the channel hasn't been skipped, follow up with an error message.
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(!content.size && !skipped) &&
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!content.size &&
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!skipped &&
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interaction.followUp({
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content: "No channel selected. Please try again.",
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ephemeral: true,
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@ -16,7 +16,11 @@
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { ChatInputCommandInteraction, PermissionFlagsBits, SlashCommandBuilder } from "discord.js";
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import {
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ChatInputCommandInteraction,
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PermissionFlagsBits,
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SlashCommandBuilder
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} from "discord.js";
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import { deployCommands } from "../bot";
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import Logger from "../utils/Logger";
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@ -39,15 +43,18 @@ export async function execute(interaction: ChatInputCommandInteraction) {
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});
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}
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deployCommands({ guildId: guildId });
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deployCommands({ guildId: guildId });
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cooldownList.add(guildId);
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logger.log(`Applied cooldown to "${guildName}"`);
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setTimeout(() => {
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cooldownList.delete(guildId);
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logger.log(`Removed cooldown from "${guildName}"`);
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}, minutes*60*1000);
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setTimeout(
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() => {
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cooldownList.delete(guildId);
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logger.log(`Removed cooldown from "${guildName}"`);
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},
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minutes * 60 * 1000
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);
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return interaction.reply({
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content: "Commands refreshed.",
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@ -183,9 +183,12 @@ BotClient.on(Events.InteractionCreate, async interaction => {
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components: [actionRow]
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});
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adminChannel && await (BotClient.channels.cache.get(adminChannel!) as TextChannel).send({
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embeds: [adminConfessionEmbed]
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});
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adminChannel &&
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(await (
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BotClient.channels.cache.get(adminChannel!) as TextChannel
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).send({
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embeds: [adminConfessionEmbed]
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}));
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dt.addConfession(
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message,
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@ -82,9 +82,9 @@ export class StoreMan {
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}
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// Checks if a guild is not set up
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public checkSetup(id: string): boolean {
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public checkSetup(guildId: string): boolean {
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for (const guild of this.data) {
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if (guild.id === id) {
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if (guild.id === guildId) {
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return true;
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}
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}
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@ -93,9 +93,9 @@ export class StoreMan {
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}
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// Sets up a guild and stores it in the persistent file
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public setup(id: string, opts: GuildSettings): void {
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public setup(guildId: string, opts: GuildSettings): void {
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this.data.push({
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id: id,
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id: guildId,
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confessions: [],
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settings: opts
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});
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@ -104,16 +104,16 @@ export class StoreMan {
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}
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// Clear the settings for a given guild
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public clearSettings(id: string): void {
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public clearSettings(guildId: string): void {
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this.data = this.data.filter(guild => {
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return guild.id !== id;
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return guild.id !== guildId;
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});
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this.saveFile();
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}
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public getGuildInfo(id: string): GuildData | null {
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public getGuildInfo(guildId: string): GuildData | null {
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for (const guild of this.data) {
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if (guild.id === id) {
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if (guild.id === guildId) {
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return guild;
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}
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}
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@ -130,7 +130,7 @@ export class StoreMan {
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content: string,
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attachment?: string
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): boolean {
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const guildId = message.guild?.id;
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const { id: guildId } = message.guild!;
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for (const guild of this.data) {
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if (guild.id === guildId) {
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